—
UNDER:Uncategorized
March 19th, 2008
Creative business in the digital era
As I’ve been very good lately (although not at posting as often as I should), I was let out to attend the Open Rights Group’s event Creative business in the digital era. Over the space of a few hours, I got a good overview of the current state of play on open intellectual property (the whole Creative Commons thing) and was treated to examples from some very interesting people using CC in anger.
Suw Charman took us through the various types of CC license and some of the main models creative businesses are using to distribute their work using them.
One of the things that really got me thinking was when we got into talking about exactly what the product is (and what are its complements and substitutes).
To give a (probably poor) example: music sales. Traditionally, the physical CD is the product. Its complements might include band t-shirts and a substitute might be an MP3 download. But what if you begin redefining the product? What if the real product is a live gig or a range of merchandise? Then the notion of giving away the traditional stuff doesn’t seem so crazy. It can also take you into a different (less crowded, less commoditised) space.
It’s easy to see how confusion (or disagreement) about the product often messes up client : agency relationships. You get the situation where clients think they are buying output (ads, sites etc) and agencies think they are selling creativity. In reality, both are right to a degree. Of course the real value lies somewhere else entirely: market transformation.
Open IP is going to become increasingly important as brands collaborate ever more closely with customers to create compelling stories and experiences. Check out the event’s wiki, there’s some pretty good stuff on there.
No related posts.